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Darkest dungeon jester op11/14/2023 ![]() ![]() ![]() We're currently considering slowing down the animation on the Box so that it still plays at higher defense speeds, and adjusting the damage to compensate. We'll get this settled by the official release. Finally, there are some audiovisual things that still need tweaking. I wanted slight scaling here so that your stats are not useless, but it might be a bit excessive at the moment. The Jack in the Box currently scales a bit more with range than I intended, with high stats allowing the box to hit targets about twice as far away as the punching glove visually reaches. Please give us feedback on this and we will consider adjustmetns. The Party Popper's attributes may be a bit high at the moment (average DPS). ![]() I ported the new defenses from DDE, with scripting help from CrzyRandom. Currently we're not planning to nerf the Jester's combat ability. These changes were made to make the Jester more viable in solo play and as a builder, especially in the early game where you really couldn't afford to spend the high mana cost of the presents on the first wave of a map, only to have most of them turn into ogres and junk. This brings the Jester to the same 5 defenses as the other heroes, and so we changed the unlock levels of the Jester's defenses to match the other heroes. The Jack in the Box is a wall-type defense with high health and a knockback attack. We added two new defenses- The Party Popper is a basic projectile tower that shoots projectiles at random from a wide range of possible shots. This thread is the place to tell us what you think about the Jester changes. ![]()
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